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Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sat Dec 26, 2009 2:04 pm
by battye
I thought it was utf8_normalize_nfc() - that was what I was using in the ACP, yet it still doesn't work. I'm not sure why but I am investigating it.
With the links, the code is no problem it is only the image that goes next to it. At the moment I have no image
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sat Dec 26, 2009 4:04 pm
by xpmen
maybe that it Battye ?
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sat Dec 26, 2009 4:08 pm
by battye
xpmen wrote:maybe that it Battye ?
Yeah, something like that with a thicker border around it - about as thick as
is exactly what I am looking for.
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sat Dec 26, 2009 5:21 pm
by joebart
Just an idea : In order to notify new quiz to members, would it be possible for new quiz to be posted in a specific forum ? I mean only the name of the new quiz. I suppose it's a hard work to do...
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sat Dec 26, 2009 7:07 pm
by xpmen
the problem of accents in ACP was resolved
This is not me who find but my friend sjpphpbb
replace your file:
includes/acp/acp_quiz.php
We are still looking for the same problem in quiz.php
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sat Dec 26, 2009 7:19 pm
by joebart
Merci xpmen
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sun Dec 27, 2009 9:04 am
by xpmen
We must review the system of play, sometimes (but not always), I can play more in the same quiz: roll:
For example, if I responded to the questionnaire, then I go back a page back, I can play indefinitely.
should be invisible quizzes already answered by the member, and leave only those unanswered
or leave the link not active
there is still much work Battye, I will try to help with the little knowledge I have
excuse my very bad English, I use google translator
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sun Dec 27, 2009 9:24 am
by battye
xpmen wrote:We must review the system of play, sometimes (but not always), I can play more in the same quiz: roll:
For example, if I responded to the questionnaire, then I go back a page back, I can play indefinitely.
should be invisible quizzes already answered by the member, and leave only those unanswered
or leave the link not active
there is still much work Battye, I will try to help with the little knowledge I have
excuse my very bad English, I use google translator
I know, I have already added a "quiz play once" for the next beta. I've also added points functions. You can see the points option in this screenshot, the quiz play once option is a few above that.
I know there is still much work.
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sun Dec 27, 2009 10:07 am
by xpmen
the problem of accents quiz.php is also set a thank you
mtrs
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sun Dec 27, 2009 11:16 am
by battye
With regards to the PHP Notices some people are getting, as an interim measure (something that will fix it until I release the repaired script)
OPEN quiz.php
FIND
Code: Select all
include($phpbb_root_path . 'includes/quiz_stats_class.' . $phpEx);
AFTER ADD
Code: Select all
error_reporting(E_ERROR | E_WARNING | E_PARSE);
If you aren't getting any errors don't worry about this, it's only for people who have a PHP setup that reports certain types of errors. It's not a serious problem, it just means there are a few bits of code where I haven't initialised some variables properly.
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sun Dec 27, 2009 11:40 am
by xpmen
This is another icon
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sun Dec 27, 2009 12:12 pm
by xpmen
I found another bug
If sending a quiz without selecting a category, He adds that many in the db !
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Sun Dec 27, 2009 12:58 pm
by joebart
xpmen wrote:I found another bug
If sending a quiz without selecting a category, He adds that many in the db !
joebart wrote:And 3 bugs :
1/ One of my members managed to post a quiz outside a category. So nobody can go into the quiz.
2/ One of my members managed to make a question with 4 answers but she has not selected the good reply. Se was able to submit the quiz.
3/ We are 4 to have been able to play three time the same quiz...
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Mon Dec 28, 2009 3:19 pm
by battye
xpmen, that icon should be okay. It is fine for here at CMX, but for all prosilver forums it might need to be blue or grey.
I've added UTF8 support (sorry for the delays in that) and it is ready for the next beta. You can test it at
http://forums.cricketmx.com/quiz.php - should be working fully. I even tested with accents myself
Here are the changes for beta 2 so far. Thanks to quahappy for finding the bugs
- BUG: division by zero in quiz_stats_class is fixed
- BUG: time limits feature refined
- BUG: acp will not accept strange min/max combinations
- BUG: being able to post outside of a category has been fixed
- FEATURE: delete categories
- FEATURE: cash/points function available with options of points per correct answer and points deducted per incorrect answer (admin option)
- FEATURE: users can only play a quiz once (admin option)
- FEATURE: the word "saved" appears next to all quizzes that have been saved for play at a later date
- NEW: UTF-8 support
Re: [BETA RELEASED] Ultimate Quiz MOD v2.0.0 Progress
Posted: Mon Dec 28, 2009 3:47 pm
by joebart
Can we download beta 2 ? Thanks for you work Battye